Web Dashers Levels

The Web Dashers level menu has 21 level slots followed by a Coming Soon page. Eighteen slots show a name; three show a lock instead. Here is the order and the difficulty face we checked in the game.

Checked in the original game on

How many levels are in Web Dashers?

We counted 22 menu pages: 18 named levels, three locked slots and one Coming Soon page. The last page is a placeholder, not a level we could start.

The developers describe the main selection as including the 2.1 levels. The list below records what the current menu actually shows.

  1. Choose the large Play triangle on the main menu.
  2. Use the left and right arrows to move through the level cards.
  3. Click a named card to start that level.

Web Dashers level list in order

The menu uses difficulty faces. Their labels are shown on the online Search screen: blue is Easy, green Normal, yellow Hard, orange Harder and pink Insane. Locked cards hide both the name and the face.

  • 1. Stereo Madness — Easy.
  • 2. Back On Track — Easy.
  • 3. Polargeist — Normal.
  • 4. Dry Out — Normal.
  • 5. Base After Base — Hard.
  • 6. Cant Let Go — Hard.
  • 7. Jumper — Harder.
  • 8. Time Machine — Harder.
  • 9. Cycles — Harder.
  • 10. xStep — Insane.
  • 11. Clutterfunk — Insane.
  • 12. Theory Of Everything — Insane.
  • 13. Electroman Adventures — Insane.
  • 14. Locked — the card shows 0/10 coins.
  • 15. Electrodynamix — Insane.
  • 16. Hexagon Force — Insane.
  • 17. Blast Processing — Harder.
  • 18. Locked — the card shows 0/20 coins.
  • 19. Geometrical Dominator — Harder.
  • 20. Locked — the card shows 0/30 coins.
  • 21. Fingerdash — Insane.
  • 22. Coming Soon! — no playable card.

Locked levels and coins

The three locked slots display a gold coin and a counter: 0/10, 0/20 and 0/30 in our fresh session. These are the coin requirements shown by the menu.

Named cards have three coin positions. We did not collect enough coins to unlock the hidden cards, so we do not name those levels or claim the unlock has been tested.

The counter tells you what the menu requires. It does not establish that coin collection or unlocking is complete in this beta.

Normal mode and practice mode progress

Each level card has separate Normal Mode and Practice Mode bars. The pause screen also shows both.

In Stereo Madness, our practice attempts reached a displayed best of 1% while the Normal Mode bar stayed at 0%. Use practice mode to work with checkpoints; its progress is shown separately.

FAQ

How many main levels are shown?

There are 21 level slots: 18 named cards and three locked cards. The 22nd menu page says Coming Soon!.

What are the three locked levels called?

Their names were hidden in our test. We can confirm their positions and the displayed 10, 20 and 30 coin requirements, but not their names or successful unlocking.

Where do the difficulty names come from?

The online Search screen labels the same coloured faces Easy, Normal, Hard, Harder and Insane. We matched those faces to the main level cards.

Does practice progress replace normal progress?

The game displays separate bars. Our practice run updated the practice bar without updating the normal bar.